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My confidence of this fact comes from the start of the movement phase rules. It doesn’t cause all mention of the word “move” to become “normal move”. This FAQ is to put 8th edition abilities that just say “the unit can make a move of x” into 9th edition types. This FAQ is probably one of the more annoying ones we currently have, as it’s very broad for what is actually a very specific issue. If a rule simply tells you to make a move as if it were the Movement phase, but does not specify what kind of move is being made, it is a Normal Move. a rule that states ‘instead of moving this unit normally’ means ‘instead of making a Normal Move with this unit’. Move normally: Rules that refer to move/moves/moving normally are the same thing as making a Normal Move, e.g. Had a lot of feedback about this and my suggestion, mostly regarding the “Move Normally” FAQ. Pre-FAQ Suggested Play: Drones and Vehicles can advance and not fail the Markerlight action. Having two models doing an action every turn preventing a unit of Crisis or Stealth suits from Advancing would be quite a significant burden on the unit.
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The reason i think this might be intentional is Marker Drones. If it does, until the end of the turn, models in that unit without the VEHICLE or DRONE keyword that are equipped with any Markerlights are treated as not being equipped with any markerlights for the purposes of the Fire Markerlights action. While a VEHICLE or DRONE unit is performing the Fire Markerlights action, that unit can move without that action failing. I think the answer to this is currently “yes,” as there’s no specification of the type of move, and I think it might even be intended. Credit: Rockfish Markerlights on Vehicles and Drones – can they Advance? For those attacks they would count as stationary still and not get the -1.įiresight Marksman and Sniper Drones. However interestingly there is a time when they might count as stationary and not trigger this and that’s if they are shot at by any “shoot on death” abilities during their own turn such as the Banner Ancient ability. They will count as having made the type of move that they made in the previous movement phase. Each time a ranged attack is made against that unit, if it did not Remain Stationary in your previous Movement phase, subtract 1 from that attack’s hit roll.īecause the stationary effect of Mont’ka only lasted until the end of the shooting phase, in the following turn the ability will no longer cause any Tau units to count as stationary.
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If this invocation is inspiring, select one friendly T’AU EMPIRE CORE unit (excluding FARSIGHT ENCLAVES units) within 6″ of this ETHEREAL. My interpretation is that it doesn’t affect this ability from working. Had a few people ask about how these two interact and if Mont’ka’s remain stationary effect has an impact. Look Out Sir, Unit Toughness, Starting Strength and Morale.Positional Relay – what does it actually do?.Strike and Fade on a Unit that Fell Back.Markerlights on Vehicles and Drones – can they Advance?.
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